Tankpedia is a website about Armoured Fighting Vehicles especially tanks.

Category: Video Games

Download PANZER GENERAL, SSI’s Classic Military Strategy Game Circa 1994

In 1994 Panzer General, SSI’s classic turn-based military strategy game was released. The game was based on Germany’s fortunes and failures from the Second World War. Today the game can be downloaded for free; as it is abandonware or an intellectual property abandoned by it’s owner. Click here to download.



World of Warplanes is Now Live!

World of Warplanes is Now Live!

World of Warplanes was finally released today; I hope everyone has been enjoying themselves!

8.8 cm FlaK 37 auf Sonderfahrgestell or Flakpanzer für s FlaK (Pz. Sfl. IVc)

The 8.8 cm FlaK auf Sonderfahrgestell or Flakpanzer für s FlaK (Pz. Sfl. IVc) was a German tank destroyer that only made it to the prototype stage; I will refer to it as the Pz. Sfl. IVc, another designation, for the remainder of this article. In 1941, the Waffenamt orderd a heavy Panzerjäger. The vehicle was inted to mount the 8.8cm L/56 cannon. The turret design was intended to be an open design. A later revision would plan that the 8.8 cm Pak L/71 cannon would be used. The project for a heavy Panzerjäger would be canceled after the chassis had been built; they would in turn be used for the development of a heavy FlaK vehicle. In 1944 the FlaK41 was mounted. Plans were in place to mount the Gerät 042 as well as the 10.5 cm leFH43 Waffenträger. Only 3 prototypes would be built by Krupp, the manufacturer. The vehicle had a crew of 8 and weighed 26 tons. The vehicle was powered by a Maybach HL90 engine and measured 7 metres long, by 3 metres wide, by 2.8 metres high.

This vehicle is available in the video game World of Tanks as the Pz.Sfl. IVc:


Works Cited:

1. Doyle, Hilary L., and Peter Chamberlain. Encyclopedia of German Tanks of World War Two: A complete illustrated directory of German battle tanks, armoured cars, self-propelled guns and semi-tracked vehicles, 1933-1945. Revised Edition. New York: Sterling Publishing Co.Inc., 1994. 160 – 161. Print.

The Bristol Type 133 Single-Seat Single-Engine Monoplane Fighter

The Bristol Type 133 Single-Seat Single-Engine Monoplane Fighter.

The Bristol Type 133 single-seat single-engine monoplane fighter.

Circa the 1930s, the Bristol Type 133 was a prototype fighter built by the Bristol Aeroplane Company in the United Kingdom. The design was of a single-seat, single-engine monoplane fighter. The design was intended to compete for the requirements laid down by the British Air Ministry Specification F.7/30. The resulting aircraft made by Bristol, the Type 133 was armed with four guns, a metal skin. and a retractable undercarriage. One prototype was built however it crashed prior to the beginning of formal trials.

The Bristol Type 133 is available in the video game World of Warplanes.

Works Cited:

1. “Bristol Type 133.” Wikipedia: The Free Encyclopedia. Wikimedia Foundation, Inc., 15 Aug 2013. Web. 28 Sep 2013. <http://en.wikipedia.org/wiki/Bristol_Type_133>.

WoT Achievements

I’m not the best World of Tanks player, but I do enjoy me some in-game achievements. A selection of my achievements are below; if you would like to share your own, send me a message using the Contact form.


I just backed WARMACHINE: TACTICS on Kickstarter http://kck.st/1539tHJ

War Thunder Armour Preview

For those not familiar, War Thunder is a game by Gaijin Entertainment that currently depicts aerial combat. The developers are currently adding tank combat to the game and have provided several screen shots of the work in progress on their website; War Thunder Ground Forces as they are calling it looks very nice! The detail of the vehicles in these screen shots  is a welcome change from World of Tanks (WoT); it will be curious to see if War Thunder’s Ground Forces can maintain over time a similar number of vehicles as WoT.

Screenshots circa 07/12/2013

Screenshots circa 05/30/2013

Screenshots circa 10/23/2012

World of Tanks Xbox 360 Edition in Bound

World of Tanks

With E3 2013 in full swing, Wargaming.net announced the Xbox 360 edition of World of Tanks; click here to read more. They have begun accepting applications for the beta. On a related but off topic (AFV) subject, Wargaming.net has also given a date for the open beta phase for World of Warplanes; July 2nd, 2013.

Video Games: World of Tanks

In the first of what I hope will be many posts focusing on Armoured Fighting Vehicles (AFVs) in video games, is a post on World of Tanks (WoT). Originally published in 2008 by the Belarusian company Wargaming.net in Russia, WoT is an massively multiplayer online role-playing game (MMORPG) focusing primarily on AFVs; currently this includes over 200 vehicles categorized as tanks, self-propelled guns (SPGs), and tank destroyers (TD, self-propelled anti tank units) from the early 20th century to the mid-20th century. WoT utilizes a freemium business model in which the core game is available for free with additional features available for a physical cost. WoT is currently only a PC game; however it is available the world over. Vehicles in the game currently represent AFVs from the United States, Soviet Union, France, Germany, China, and the United Kingdom. WoT is updated incrementally with changes in each release potentially including any of the following: new vehicles, new maps, game mechanic changes, patches, and graphical enhancements. Wargaming.net employs numerous AFV enthusiasts and the game reflects this; with an emphasis on historically accurate vehicle representations. At the moment general battles in game are divided between two 15-player teams with a goal of either destroying the enemy team or capturing the enemy base.  As players play the game they earn vehicle specific experience and credits. With the vehicle specific experience allowing for access to vehicle specific upgrades such as suspension, radio, engine, turret, and main gun changes as well as research upgrades allowing accessing to new vehicles; these upgrades in turn can be purchased using the credits acquired through battle. The game has an arcade style of game play which is to say it is easy and straight forward to start playing; in game views include first and third person along with a map view for SPGs. In game vehicles include not only production AFVs but also vehicles that never made it to production.


  1. Over 200 vehicles and counting; this includes production models as well as those that never left the prototype or drawing board stage.

    A Tiger tank as viewed from a players garage.

    A Tiger tank as viewed from a players garage.

  2. Easy to play
  3. Free to play


  1. Players start out with access to vehicles circa the First World War; this can be off-putting to someone looking to jump right into their favorite which may not be available until farther into the game.
  2. ‘Wallet Warriors’: World of Tanks offers premium vehicles for cash which earn more credits in game and cost less to maintain; some players are offended by the existence of ‘Wallet Warriors’ who have an advantage during the grind (ranking up for a vehicle).
  3. Difficult to Play – a contradiction to the above pro, some people find the game has a steep learning curve; in the past this was an issue when in game tutorials were lacking in quality and quantity.

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