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Category: World of Tanks

8.8 cm FlaK 37 auf Sonderfahrgestell or Flakpanzer für s FlaK (Pz. Sfl. IVc)

The 8.8 cm FlaK auf Sonderfahrgestell or Flakpanzer für s FlaK (Pz. Sfl. IVc) was a German tank destroyer that only made it to the prototype stage; I will refer to it as the Pz. Sfl. IVc, another designation, for the remainder of this article. In 1941, the Waffenamt orderd a heavy Panzerjäger. The vehicle was inted to mount the 8.8cm L/56 cannon. The turret design was intended to be an open design. A later revision would plan that the 8.8 cm Pak L/71 cannon would be used. The project for a heavy Panzerjäger would be canceled after the chassis had been built; they would in turn be used for the development of a heavy FlaK vehicle. In 1944 the FlaK41 was mounted. Plans were in place to mount the Gerät 042 as well as the 10.5 cm leFH43 Waffenträger. Only 3 prototypes would be built by Krupp, the manufacturer. The vehicle had a crew of 8 and weighed 26 tons. The vehicle was powered by a Maybach HL90 engine and measured 7 metres long, by 3 metres wide, by 2.8 metres high.

This vehicle is available in the video game World of Tanks as the Pz.Sfl. IVc:


Works Cited:

1. Doyle, Hilary L., and Peter Chamberlain. Encyclopedia of German Tanks of World War Two: A complete illustrated directory of German battle tanks, armoured cars, self-propelled guns and semi-tracked vehicles, 1933-1945. Revised Edition. New York: Sterling Publishing Co.Inc., 1994. 160 – 161. Print.

Japanese Tech Tree Incoming to World of Tanks

World of Tanks announced earlier this week the addition of the next tech tree; this time it will be Japan.

World of Tanks' Japanese Tech Tree.

World of Tanks’ Japanese Tech Tree.

The Japanese Tech Tree will include 14 vehicles; they are:

The Panzer VIII Maus

Right now World of Tanks bi-monthly “On Track” is focusing on one of my favorite tanks, the Panzer VIII Maus. Not only is World of Tanks running a special on this vehicle, but they’re very own Chieftan has done a video going over the remaining prototype at the Kubinka Tank Museum in Russia:

The Maus was a proposed super heavy tank which only made it to the prototype stage in the form of two prototypes; only one of which survives.

WoT Achievements

I’m not the best World of Tanks player, but I do enjoy me some in-game achievements. A selection of my achievements are below; if you would like to share your own, send me a message using the Contact form.

World of Tanks Xbox 360 Edition in Bound

World of Tanks

With E3 2013 in full swing, Wargaming.net announced the Xbox 360 edition of World of Tanks; click here to read more. They have begun accepting applications for the beta. On a related but off topic (AFV) subject, Wargaming.net has also given a date for the open beta phase for World of Warplanes; July 2nd, 2013.

Video Games: World of Tanks

In the first of what I hope will be many posts focusing on Armoured Fighting Vehicles (AFVs) in video games, is a post on World of Tanks (WoT). Originally published in 2008 by the Belarusian company Wargaming.net in Russia, WoT is an massively multiplayer online role-playing game (MMORPG) focusing primarily on AFVs; currently this includes over 200 vehicles categorized as tanks, self-propelled guns (SPGs), and tank destroyers (TD, self-propelled anti tank units) from the early 20th century to the mid-20th century. WoT utilizes a freemium business model in which the core game is available for free with additional features available for a physical cost. WoT is currently only a PC game; however it is available the world over. Vehicles in the game currently represent AFVs from the United States, Soviet Union, France, Germany, China, and the United Kingdom. WoT is updated incrementally with changes in each release potentially including any of the following: new vehicles, new maps, game mechanic changes, patches, and graphical enhancements. Wargaming.net employs numerous AFV enthusiasts and the game reflects this; with an emphasis on historically accurate vehicle representations. At the moment general battles in game are divided between two 15-player teams with a goal of either destroying the enemy team or capturing the enemy base.  As players play the game they earn vehicle specific experience and credits. With the vehicle specific experience allowing for access to vehicle specific upgrades such as suspension, radio, engine, turret, and main gun changes as well as research upgrades allowing accessing to new vehicles; these upgrades in turn can be purchased using the credits acquired through battle. The game has an arcade style of game play which is to say it is easy and straight forward to start playing; in game views include first and third person along with a map view for SPGs. In game vehicles include not only production AFVs but also vehicles that never made it to production.


  1. Over 200 vehicles and counting; this includes production models as well as those that never left the prototype or drawing board stage.

    A Tiger tank as viewed from a players garage.

    A Tiger tank as viewed from a players garage.

  2. Easy to play
  3. Free to play


  1. Players start out with access to vehicles circa the First World War; this can be off-putting to someone looking to jump right into their favorite which may not be available until farther into the game.
  2. ‘Wallet Warriors’: World of Tanks offers premium vehicles for cash which earn more credits in game and cost less to maintain; some players are offended by the existence of ‘Wallet Warriors’ who have an advantage during the grind (ranking up for a vehicle).
  3. Difficult to Play – a contradiction to the above pro, some people find the game has a steep learning curve; in the past this was an issue when in game tutorials were lacking in quality and quantity.

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